
alfonso actually has decent luck at wii party advanced difficulty - (February 8, 2021).wii party advanced difficulty hates alfonso - (January 31, 2021).ALFONSO vs BEEF BOSS vs FISHSTICKS vs DUDY DUDE wii party - (January 26, 2021).
alfonso plays wii party beginner difficulty.beef boss returns to board game island - (December 6, 2020).wii party raging and funny moments - advanced difficulty again - (August 24, 2020).i go back to wii party standard difficulty - (July 19, 2020).i go back to wii party master difficulty to prove wii party u master difficulty is worse - (June 1, 2020).wii party spin off was too easy but then i went to master difficulty.wii party balance boat but matt tries to ruin it - (December 21, 2019).wii party master difficulty vs matt - (November 24, 2019).my new least favorite mii on wii party - (November 10, 2019).wii party raging and funny moments - standard level - (September 15, 2019).Andy won the second game, but beef boss managed to win the third game. In the golden dice rolls, beef boss got a disappointing total of 3 several times, and was teleported back by Alex when he was in first place, then rolled a 3 with a silver dice and teleported into the volcano. On the second game, Mia was replaced by Alex. The game winner was Abby, and Mia and Andy tied for second place.
wii party raging and funny moments - (August 14, 2019): beef boss played his first game against Mia, Abby, and Andy. On their next turn, they will get a bonus die if they're in the first three places on a minigame. If the player gets a 1 to 5, their turn ends. In this final challenge, the player is required to get at least a 6 to destroy the statue and win the game.ĪNY HARM: No harm is done. Then the spike ball returns to its original place and the number to pass decreases by one. The spike ball will fall where the 4th challenge is. In this challenge, the player has to roll at least a 5 to break the dragon statue.ĪNY HARM: If a player rolls a 1-4, the statue will throw up a spike ball and the players who have passed the 4th challenge must run back 11 spaces in order to not get hit by the spike ball. This challenge is where the player is required to roll at least a 3 to avoid the volcano.ĪNY HARM: If the player rolls a 1 or 2, they go into the volcano. After the player picks one, they will see if they made it pass or not.ĪNY HARM: If something on the path the player chose breaks, the player will have to swim to the next part of the island and they will be unable to continue their turn. The player gets to decide which path to go across the waterfall. The player must roll at least a 4 to break the dragon statue.ĪNY HARM: If the player rolls a 1, 2, or 3, the dragon statue will hit the player with a fireball and they will have to do it again until someone beats it. This challenge consists of a dragon wall. Odds of completing: 100% (NOTE: This is the only challenge that has no loss) A dice will be spun and when it lands on a number, the player will jump off the vine and move that number of spaces the dice rolled on. This challenge consists of the player climbing onto a vine and swinging. (NOTE: None of the challenges count as spaces, and the challenge names listed here aren't the official names of the challenges.) In Board Game Island, there are challenges along the way. If you manage to get to the top, there will be a dragon structure and in order to beat it, you have to roll at least a six to win the game. (6 from regular die, 6 from the 1st place bonus die & 6 from die if you get doubles). The highest number that can be rolled is 18. If the player gets doubles (Meaning the dice and bonus dice are the same number, such as two 6s), the player gets to roll another die. Once a player rolls the die, they will move the exact number of spaces. The player who places 1st gets a gold die which consists of all the numbers from 1-6, 2nd place gets a sliver die which consists of the numbers one to three, 3rd place receives a bronze die which consists of the numbers one and two, and last place gets only the standard die. In each round, the players all play a 4-player minigame which determines the order in which they will go (If there is a tie, a die roll decides the order.) The players who place 1st, 2nd and 3rd get a bonus die. Poofesure usually plays the Board Game Island mode: The gameplay is primarily similar to a traditional board game. The game was released in Japan on July 8, 2010, in North America on October 3, 2010, in Australia on October 7, 2010, and in Europe on October 8, 2010. #Wii party balance boat modes series
It is also the first game in the Wii series that Shigeru Miyamoto did not produce. The game heavily borrows game play elements from the Mario Party series, another Nintendo franchise.